I have problems with some orginal DLC scenarios in Train Simulator 2013 (2012 when I first wrote this post, but I allow myself to keep it updated). I will keep track of the problems here – mostly for myself, but perhaps it helps someone.
I have a separate post for problems with UKTS scenarios.
East Coast Mainline: Cathedral Special
Early in the scenario, just before picking up the passenger cars, I need to pass a red signal. I try TAB, but neither approve/denied. Much later, when almost in Durham, at around 1700, I have an AI-collision Game Over incident. I tried avoiding the red signal by, after dropping off the engines, driving all the way forward, and then reverse not through one of the sidings. But there is another red signal, and after passing that one, I derailed. Other people seems to have problems too.
Falmouth Branch: The Little Things Count
This is a nice scenario with some little problems.
First, on your way to collect your cars in Truro, there is a switch and a cross that are problematic to pass. At too low speed (4 mph) I cant pass. At too high speed (9 mph) I may derail or the locomotive jumps losing score. Fortunately, this is in the beginning of the scenario.
Second, in Penryn you need to put your last four cars to the side, to deliver two cars. When collecing the four cars again I get a -500 score for invalid consist (or something) – I am not the only one. I tried a few strategies that dont work:
- Rearranging already in Truro – gives immediately -500 points.
- Dropping the four cars in Penryn Up Platforms – immediately -500 points.
- In Penryn, putting four cars in siding 1, then two cars in siding 2, then collecting the four cars again (with the intention of then putting the two cars in siding 1) – gives -500 points, and jumps to the next task, thus failing the scenario
Third and finnaly, when I have just the last four cars to take to Falmouth Siding 1, in Penryn, the switch never switches back from Penryn Headshunt to Penryn South Approach. Thus, how can I continue to Falmouth and complete the mission? It seems it is not the switch, but the cross that will switch. Drive slowly towards Falmouth, and the cross will switch to the line (not the side tracks) when you approach it.
Grandfield Branch: Branch Workhorse
Fantastic and beautiful scenario, but I cant complete it. While reversing into Weedon Quarry I get a SPAD – after the yellow signal, when crossing the road, but well before the red signal. I kept hitting TAB several times to get denied, but suddenly I got no response anymore, so I proceeded slowly towards the red signal: SPAD. There is a train loading stuff in the Weedon Quarry. It uses different tracks and there should be no conflict. It does not leave – perhaps I need to wait longer? It looks like it is going the other direction, so I doubt I am in the way for it. Other people seem to have had the same problem.
Isle of Wight: After the Flood
After the first stop there is a tunnel. Right after the tunnel comes a Warning Signal – that indicates Warning. But passing it gives me SPOD. I should be allowed to pass a yellow signal without SPOD. I press tab and is granted permission to pass. Later, when leaving Sundown, there is a message saying “You have been given permission to pass the red signal”. So I do, but again SPOD (guess I should have pressed tab despite the message, but it didnt say so).
Isle of Wight: Lights! Camera! Action
Worked second time I tried!
Can not go around the train in Smallbrook. I drop off the cars, continue, reverse, but there is a red signal before getting back to the main line. TAB does not work for me. Perhaps I made a few extra stops/starts in Smallbrook with the northern switch in the wrong position that confused the signalman.
Hagen to Siegen: Part by Part
AI error well into the scenario. I have tried to be faster and slower, and to leave switches in different ways, but so far no success.
Somerset Dorset Joint Railway: Bath Time
AI collision problem at about 14:08:42. Other people have described it here. I have not tried the workaround mentioned.